Friday, 26 July 2019

Let's start




I'm proud to annonce that I am currently working on a software to make games for the master system without a single line of code. I've got so many ideas for this project.  It will be great guys!! I want to make something very easy to use but at the same time highly versatile. So that you can make the game you intended for in only few clicks.



Also I want to hide the limitation of the console as much as possible. Like palette and sprites will be managed automatically. But some time, restrictions will come along. You just can't put hundreds of sprites on screen at the same time. So the user will warned that limit as been reached and it should change something. Like the number of sprite for instance.

You can see a video that showcase the different features which work on the SMS:

It's in early stage of development. Only one week for the SMS Engine( You can see bugs in the scrolling).
By the way. I want to thanks all the people who worked on tools and libs for the master system. The available tools and libs to develop on the system are wonderfull! This project wouldn't be possible without those.
Thank you so much guys! You did an amazing job.

Currently working features:

 Tile editor
 Main character settings (position, speed, jump power)
 In app test (Test directly in the tile editor)
 Preview (Test with sms screen resolution)
 Emulator test


Features that will be available soon:

 H/V flipped tile
 Front tile (Priority flag)
 Custom input action
 2 Players mode
 Random map size/shape
 Switch and doors
 Mob


Feature that will be added eventually :

 Seamless open world engine
 Parallax
 Water level (like in sonic)
 Coop editing (Edit a map with your friends in real time online)




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